The Computer Chain - FIFA 2000

By Simon Wright – Follow me on Twitter @Siwri88

Football has become one of the most popular simulations available for video game addicts.  There have been a range of different titles over the years, and in a new regular series for Simon’s Football Zone, I will be reviewing some of these games.  They will range from excellent playable games, to titles that were probably best being left on the shelf.

It is 20 years since the FIFA series started and I’ve been lucky enough to own all but one title at some point during my life.  Next up on The Computer Chain is the start of the new century with the launch of FIFA 2000.  Unfortunately it wasn’t one of EA’s better editions.

FIFA 2000
Released: 26 October 1999
Systems: PlayStation, Microsoft Windows 98/2000, Game Boy Colour
Cover Stars: Sol Campbell

Following the general success of FIFA Road to World Cup 98 and FIFA 99, there was a chance for FIFA 2000 to follow in the footsteps of these titles.  It didn’t quite meet the expectations however.

The intro to the game is excellent.  With the soundtrack by Robbie Williams, titled ‘It’s Only Us,’ it shows a classic team looking stunned at the emergence of the new talent in a brand new millennium.  As far as I was concerned, it was the best part of the entire game.  I had it for PlayStation and felt totally letdown by it.  My only other memory was scoring from the halfway line with Stephane Henchoz of all players against Manchester United at Old Trafford!  I don’t quite know how this happened and it probably meant there were plenty of glitches in the engine of the game.


There were more national leagues included this time around.  Israel, Norway and Greece are among the six new divisions added.  The bland and fictitious American league of previous is replaced by the modern and licensed version, so FIFA 2000 does mark the debut of the MLS.
Sol Campbell, then a defender for Tottenham Hotspur performs motion capture duties for EA Sports, and is the cover face (pictured) on the game.  There are 40 licensed international sides along with fully integrated seasons for the first time, the ability to shield the ball in possession and tougher and frankly dreadful tackling that not only sees players sent off so frequently, but would make Benjamin Massing’s crude tackle on Claudio Caniggia during the 1990 World Cup look world class.


While the new features on the game did add to the appeal, FIFA 2000 was letdown by the graphics and the gameplay, both having taken a significant step back from the 1999 version.  The creators decided to introduce the fairly ugly icon passing in set-piece situations.  So whenever your side took a corner or free-kick, you’d get three icons appear over players for where you wanted the ball to be directed.  While this was a useful tool for beginners starting out, it was annoying for seasoned FIFA campaigners like me to have this.  Since when do you want a footballer with a big pink square (referring to the PlayStation buttons) over the top of their head!

Another major criticism was the vast differences in skill level.  The professional level on the game is harder than FIFA 99, but the amateur game is so basic and depressing to play.  Okay, if you want to score 70 goals for fun in a football match, enjoy playing this mode but playing amateur regularly feels like a kick in the groin muscles.  It becomes so easy and embarrassing; you would have more chance of forming a successful barbershop quartet than losing a football match on amateur mode.

FIFA 2000 was one of those games where certain aspects were an improvement but too many steps were taken back on crucial areas such as the gameplay and graphics.  EA were busy in 2000, producing games for many different sports including basketball, ice hockey and Formula One and perhaps took their eye off the ball with this version of the football franchise. 

Next time is FIFA 2001, the only FIFA game I never ever played.

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