The Computer Chain - FIFA 97

By Simon Wright - Follow me on Twitter @Siwri88

Football has become one of the most popular simulations available for video game addicts.  There have been a range of different titles over the years, and in a new regular series for Simon’s Football Zone, I will be reviewing some of these games.  They will range from excellent playable games, to titles that were probably best being left on the shelf.

It is 20 years since the FIFA series started and I’ve been lucky enough to own all but one title at some point during my life.  Next up is FIFA 97.

FIFA 97
Released: 24 June 1996
Systems: PlayStation, Windows 98, SEGA Saturn, SEGA Mega Drive/Genesis, Nintendo Game Boy
Cover Stars: David Ginola

After the rousing success of FIFA 96, hopes were high for FIFA 97 but unfortunately, it failed to live upto expectations.

EA Sports worked hard in 1997 to improve their graphics systems once again, and received help from dashing French winger David Ginola (pictured on the cover).  Ginola, then a Newcastle United player is the cover star for the European versions and provided the team with motion capture sensitivity allowing for better player movement.  Unfortunately, this meant EA seemed to ignore the improvements that could have been made to the playing side of the game.

Although the reviews in magazines at the time were decent enough, with GameSpot scoring the PC version a solid 8/10, others claimed the game plays worse despite the better graphics.  Having had only access to the Mega Drive version (for the final time in 1997), I can only partially agree with the general consensus as FIFA 97 on these machines was a poor cousin relation to the 3D graphics that were accessible on Windows 98 operating systems and the Sony PlayStation which was starting to leave SEGA Saturn in its dust.


The main bonus in FIFA 97 is the new concept of indoor tournament matches.  With no throw-ins or corners in the indoor matches, it not only offers an alternative for those bored with 11-a-side but it makes this gameplay experience even faster.  FIFA have since developed the separate and fairly mediocre FIFA Street series since, but even that struggles to topple the early days of street football.

One other point of note, there are two more familiar figures in media that join up.  Former Sky Sports commentator Andy Gray joins John Motson to analyse the latest action on the field, but not quite the same way he does in real-life and Des Lynam provides brief introductions.   Sadly there are some commentary glitches in FIFA 97.  The most unfortunate and funny one at the same time is that Motson always seems to hiccup whenever the Italian player Alessandro Del Piero gets tackled.  Very odd!

The FIFA license was now four years old, but still had struggled to develop two tremendous games back-to-back.  FIFA 98 would however move the goalposts even further.

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